No matter the bells and whistles added to it, a raster imaging program is a different environment.Īs an example of a commonly evidenced misconception, a "layer" in Photoshop is an entirely different construct from a "layer" in Illustrator. But comparing any of them (including Illustrator) to Photoshop is inappropriate. There are plenty of 2D vector drawing alternatives which have less cumbersome interfaces than Illustrator. It's because I hate Illustrators workflow, it's so much less intuitive than Photoshop.
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Often the original designer can't do the vector conversion because he either doesn't have Illustrator (Inkscape is a free open-source alternative) or just doesn't want to mess with it. In the end the customer gets to spend more money on design charges, either by us re-creating the graphics in vector form or having the designer who originally made it do the same. The customers get glassy-eyed with confusion when told about the differences between fixed resolution raster graphics and scalable, resolution independent vector graphics and why us sign people almost always need the latter. Most arrive either as a JPEG or Photoshop PSD file, and typically with the pixel count of a decent sized web page graphic. I deal with customer provided "logos" all the time.
![affinity publisher convert raster to vector affinity publisher convert raster to vector](https://www.cherricomputers.com/image/catalog/Software/Affinity%20/Affinity%20Publisher%20perfect%20graphics.jpg)
At best, Photoshop has a pretty crude vector tool set -a tool set not originally designed for creating logos and graphics but rather doing things like creating clipping paths around photographic objects. It's actually easier to design a logo in Illustrator than in Photoshop. Better still, make it able to work in a single ink color and be legible at very small print sizes.
![affinity publisher convert raster to vector affinity publisher convert raster to vector](https://images-na.ssl-images-amazon.com/images/I/41qFmtEvRRL._SX320_BO1,204,203,200_.jpg)
Whatever branding thing the designer is putting together, if it is ever intended to be used on everything from business cards to billboards the finished design needs to have its primary base version consist of 100% vector-based graphics. I won't get into the differences between a real logo and "logos" that are really complex graphical compositions/illustrations or just out and out phone book ads. Funny thing: some people (especially those in the military and federal government) think PowerPoint is a logo design tool. To me it makes about as much sense as trying to use Microsoft PowerPoint to edit a video. It is very useful for quickly exporting multiple layers as slices.Not to pick on the original poster, but I just don't understand the extremely common problem of so many people wanting to design a "logo" and default to using Photoshop to create it.
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I finally worked out how to use the export persona as well. I think the flatten transforms solves that issue. I also had to customize the export settings like so or it would put each vector curve in a group on export for some reason. It is also a good idea to convert everything to curves first (like ellipses and text). The style panel is useful because you can save a set of basic styles to use on everything.
![affinity publisher convert raster to vector affinity publisher convert raster to vector](https://images-na.ssl-images-amazon.com/images/I/41HsCo58c3L._SX323_BO1,204,203,200_.jpg)
Strokes on all the elements must not be using raster based brushes, so setting them to basic settings is a good idea. One of the selling points of Affinity Designer is its ability to mix vector and raster graphics, however if you want an SVG to work properly in other programs and to be fully SVG any raster elements have to be removed.Īnother thing to bear in mind is that elements shouldn’t be grouped or in nested groups before exporting SVG files for use in other programs to make them as compatible as possible. I couldn’t get them to work properly with other programs and didn’t realize what I was doing wrong until fairly recently. Part of why I gave up on doing more work with vectors was because of my frustration with the default SVG export settings in Affinity Designer.